[Cad] talk @ CSAIL thursday "Interacting with Personal Fabrication Machines"

Nancy Ouyang nancy.ouyang at gmail.com
Mon Nov 16 20:18:39 EST 2015


The speaker has worked on some interesting stuff (laser origami
https://www.youtube.com/watch?v=arjRtCjI9AQ, mixing 3d printed stuff with
legos to save time https://www.youtube.com/watch?v=_bapIwyY7VY), you all
might enjoy

The room is to-be-announced.

thanks,
--nancy

---------- Forwarded message ----------
From: calendar at csail.mit.edu
To: seminars at csail.mit.edu, graphics at csail.mit.edu, fab at csail.mit.edu,
HCI-Seminar at csail.mit.edu,
Cc:
Date: Mon, 16 Nov 2015 16:53:44 -0500
Subject: TALK: Thursday 11-19-2015 Interacting with Personal Fabrication
Machines
Interacting with Personal Fabrication Machines

Speaker: Stefanie Mueller
Speaker Affiliation: Hasso Plattner Institute - Human Computer Interaction
Lab
Host: Wojciech Matusik
Host Affiliation: MIT CSAIL

Date: Thursday, November 19, 2015
Time:  4:00 PM to 5:00 PM
Refreshments Time: 3:45 PM
Location: room to be announced

Abstract:

Even though considered a rapid prototyping tool, 3D printers are very
slow.  Many objects require several hours of printing time or even have to
print overnight. One could argue that the way 3D printers are currently
operated is similar to the batch processing of punched cards in the early
days of computing: all input parameters are pre-defined in the 3D modeling
stage, the 3D printer then simply executes the instructions without human
intervention. Since batch processing requires carefully thinking ahead, it
is limited to expert users who can reason about the consequences of their
design decisions.

In the history of computing, moving away from batch processing enabled
completely new interaction paradigms: while batch processing required
carefully thinking ahead, command line input allowed for tighter feedback
loops, and direct manipulation finally even enabled novice users to quickly
iterate towards a solution. I believe repeating this evolution for the
editing of physical matter will enable novice users to build objects only
trained experts can build today.

Progressing towards this goal requires advances in two areas: First, we
need new design tools and interaction techniques for physical editing under
computer control. Second, we need faster fabrication techniques to change
physical matter in real-time after every editing step. In this talk, I
present my research from the last four years as a first step to solve these
challenges.



Bio

Stefanie Mueller is a PhD student working with Patrick Baudisch in the
Human Computer Interaction Lab at Hasso Plattner Institute. In her research
she develops new interfaces for personal fabrication tools, such as laser
cutters and 3D printers. She has received several CHI Best Paper and
Honorable Mention Awards for her work and is a program committee member for
CHI 2016. She has been an invited speaker at universities and research
labs, such as CMU, Cornell, UW, ETH, Microsoft Research, Disney Research,
and Adobe Research.


URLs


http://www.stefaniemueller.org

http://www.hpi.uni-potsdam.de/baudisch/home.html


Relevant URL: http://hpi.de/baudisch/home.html
-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://mailman.mit.edu/pipermail/cad-rg/attachments/20151116/6eb4f6c5/attachment.html


More information about the CAD-rg mailing list