<div dir="ltr"><div>The speaker has worked on some interesting stuff (laser origami <a href="https://www.youtube.com/watch?v=arjRtCjI9AQ">https://www.youtube.com/watch?v=arjRtCjI9AQ</a>, mixing 3d printed stuff with legos to save time <a href="https://www.youtube.com/watch?v=_bapIwyY7VY">https://www.youtube.com/watch?v=_bapIwyY7VY</a>), you all might enjoy<br><br>The room is to-be-announced.<br><br>thanks,<br></div>--nancy<br><br><div>---------- Forwarded message ----------<br>From: <a href="mailto:calendar@csail.mit.edu">calendar@csail.mit.edu</a><br>To: <a href="mailto:seminars@csail.mit.edu">seminars@csail.mit.edu</a>,
<a href="mailto:graphics@csail.mit.edu">graphics@csail.mit.edu</a>, <a href="mailto:fab@csail.mit.edu">fab@csail.mit.edu</a>, <a href="mailto:HCI-Seminar@csail.mit.edu">HCI-Seminar@csail.mit.edu</a>,<br>Cc: <br>Date: Mon, 16 Nov 2015 16:53:44 -0500<br>Subject: TALK: Thursday 11-19-2015 Interacting with Personal Fabrication Machines<br>Interacting with Personal Fabrication Machines<br>
<br>
Speaker: Stefanie Mueller<br>
Speaker Affiliation: Hasso Plattner Institute - Human Computer Interaction Lab<br>
Host: Wojciech Matusik<br>
Host Affiliation: MIT CSAIL<br>
<br>
Date: Thursday, November 19, 2015<br>
Time: 4:00 PM to 5:00 PM<br>
Refreshments Time: 3:45 PM<br>
Location: room to be announced<br>
<br>
Abstract:<br>
<br>
Even though considered a rapid prototyping tool, 3D printers are very
slow. Many objects require several hours of printing time or even have
to print overnight. One could argue that the way 3D printers are
currently operated is similar to the batch processing of punched cards
in the early days of computing: all input parameters are pre-defined in
the 3D modeling stage, the 3D printer then simply executes the
instructions without human intervention. Since batch processing requires
carefully thinking ahead, it is limited to expert users who can reason
about the consequences of their design decisions.<br>
<br>
In the history of computing, moving away from batch processing enabled
completely new interaction paradigms: while batch processing required
carefully thinking ahead, command line input allowed for tighter
feedback loops, and direct manipulation finally even enabled novice
users to quickly iterate towards a solution. I believe repeating this
evolution for the editing of physical matter will enable novice users to
build objects only trained experts can build today.<br>
<br>
Progressing towards this goal requires advances in two areas: First, we
need new design tools and interaction techniques for physical editing
under computer control. Second, we need faster fabrication techniques to
change physical matter in real-time after every editing step. In this
talk, I present my research from the last four years as a first step to
solve these challenges.<br>
<br>
<br>
<br>
Bio<br>
<br>
Stefanie Mueller is a PhD student working with Patrick Baudisch in the
Human Computer Interaction Lab at Hasso Plattner Institute. In her
research she develops new interfaces for personal fabrication tools,
such as laser cutters and 3D printers. She has received several CHI Best
Paper and Honorable Mention Awards for her work and is a program
committee member for CHI 2016. She has been an invited speaker at
universities and research labs, such as CMU, Cornell, UW, ETH, Microsoft
Research, Disney Research, and Adobe Research.<br>
<br>
<br>
URLs<br>
<br>
<br>
<a href="http://www.stefaniemueller.org" rel="noreferrer" target="_blank">http://www.stefaniemueller.org</a><br>
<br>
<a href="http://www.hpi.uni-potsdam.de/baudisch/home.html" rel="noreferrer" target="_blank">http://www.hpi.uni-potsdam.de/baudisch/home.html</a><br>
<br>
<br>
Relevant URL: <a href="http://hpi.de/baudisch/home.html" rel="noreferrer" target="_blank">http://hpi.de/baudisch/home.html</a></div></div>