[Cad] talk @ CSAIL thursday "Interacting with Personal Fabrication Machines"

Alexandre Kaspar akaspar at mit.edu
Wed Nov 18 12:06:15 EST 2015


The event has been updated ont https://calendar.csail.mit.edu/events/162274.
The page listed it as 38-401, but that’s a mistake.

It is happening in the Grier room (34-401A).

If you are interested to talk with Stephanie, she will be around the fab and graphics groups
during the afternoon. I don’t know yet the schedule for the meetings but there might be free
time slots. I’ll ask our secretary about it.

Alexandre

On Nov 16, 2015, at 8:18 PM, Nancy Ouyang <nancy.ouyang at gmail.com<mailto:nancy.ouyang at gmail.com>> wrote:

The speaker has worked on some interesting stuff (laser origami https://www.youtube.com/watch?v=arjRtCjI9AQ, mixing 3d printed stuff with legos to save time https://www.youtube.com/watch?v=_bapIwyY7VY), you all might enjoy

The room is to-be-announced.

thanks,
--nancy

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Cc:
Date: Mon, 16 Nov 2015 16:53:44 -0500
Subject: TALK: Thursday 11-19-2015 Interacting with Personal Fabrication Machines
Interacting with Personal Fabrication Machines

Speaker: Stefanie Mueller
Speaker Affiliation: Hasso Plattner Institute - Human Computer Interaction Lab
Host: Wojciech Matusik
Host Affiliation: MIT CSAIL

Date: Thursday, November 19, 2015
Time:  4:00 PM to 5:00 PM
Refreshments Time: 3:45 PM
Location: room to be announced

Abstract:

Even though considered a rapid prototyping tool, 3D printers are very slow.  Many objects require several hours of printing time or even have to print overnight. One could argue that the way 3D printers are currently operated is similar to the batch processing of punched cards in the early days of computing: all input parameters are pre-defined in the 3D modeling stage, the 3D printer then simply executes the instructions without human intervention. Since batch processing requires carefully thinking ahead, it is limited to expert users who can reason about the consequences of their design decisions.

In the history of computing, moving away from batch processing enabled completely new interaction paradigms: while batch processing required carefully thinking ahead, command line input allowed for tighter feedback loops, and direct manipulation finally even enabled novice users to quickly iterate towards a solution. I believe repeating this evolution for the editing of physical matter will enable novice users to build objects only trained experts can build today.

Progressing towards this goal requires advances in two areas: First, we need new design tools and interaction techniques for physical editing under computer control. Second, we need faster fabrication techniques to change physical matter in real-time after every editing step. In this talk, I present my research from the last four years as a first step to solve these challenges.



Bio

Stefanie Mueller is a PhD student working with Patrick Baudisch in the Human Computer Interaction Lab at Hasso Plattner Institute. In her research she develops new interfaces for personal fabrication tools, such as laser cutters and 3D printers. She has received several CHI Best Paper and Honorable Mention Awards for her work and is a program committee member for CHI 2016. She has been an invited speaker at universities and research labs, such as CMU, Cornell, UW, ETH, Microsoft Research, Disney Research, and Adobe Research.


URLs


http://www.stefaniemueller.org<http://www.stefaniemueller.org/>

http://www.hpi.uni-potsdam.de/baudisch/home.html


Relevant URL: http://hpi.de/baudisch/home.html

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