[GAMBIT-UROPS-summon] Friday Games 04/28/11: Digital Baseball Mechanics
Philip Tan
philip at MIT.EDU
Thu Apr 28 21:37:38 EDT 2011
For this Friday's Games at GAMBIT, we will be looking at digital baseball
mechanics!
With the popularity of the Wii and the release of Kinect and Playstation
Move, a lot has been made in the past year about kinesthetics and mimetic
interfacing. While the sports simulations may seemingly close the gap
between skill and lack, believe me if I could actually hit a curveball I
wouldn't be in front of the tv! For many of us, the controller still affords
greater freedom of interaction, and greater control of actions in simulated
sports games.
This year's baseball sim for the PS3, *MLB 11: The Show*, exhibits some
truly excellent interface design for the hitting and pitching mechanics,
building on a long forgotten feature of the last generation of EA baseball
titles. *Abe Stein *will talk about how the game is played through the
standard Playstation controller, we'll talk a bit about standard baseball
(non-digital) mechanics, and we'll explore how the thumbstick interface for
pitching and hitting in *MLB 11: The Show* is a great analog for the motion
and strategy involved in the real life skills.
We are also streaming our Friday Games series now. So if you can't make it
to the lab, tune in to http://gambit.mit.edu/fridaygames tomorrow, Friday
April 29th, at 4:00PM.
[image: Pitching-Pathology.jpg]----
Philip Tan
Singapore-MIT GAMBIT Game Lab
-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://mailman.mit.edu/pipermail/gambit-urops-summon/attachments/20110428/ed9294fc/attachment.htm
More information about the Gambit-urops-summon
mailing list