[GAMBIT-UROPS-summon] Fwd: Event: Maya Rigging for Games and Film

Rik Eberhardt reberhar at MIT.EDU
Thu Sep 9 16:50:36 EDT 2010


GAMBIT was able to sponsor a CMS IAP class last year about using Maya. For those of you interested (and still in the Boston/Providence area), here is a free event in Cambridge about using Maya:

Begin forwarded message:

> From: Tereza Flaxman <tflaxman at flaxanimation.com>
> Date: September 8, 2010 1:45:15 PM EDT
> To: Becky Shepardson <bshep at mit.edu>
> Subject: Maya User's Group
> 
> Event: Maya Rigging for Games and Film - A Comparison and Contrast with Chad Moore
> 
> Date: 09/29/2010
> 
> Time: 7:00pm – 9:00pm
> 
> Location: Microsoft New England Research & Development Center - First Floor
> Address: One Memorial Drive, Cambridge, MA 02142
> 
> Audience: Anyone interested in learning about rigging for games and film. All levels are welcome.
> 
> Description:  In this presentation, Chad will discuss the differences and similarities in the rigging requirements for a typical game and film pipelines.  The focus will be on discussing the similarities to demonstrate why the often overlooked fundamentals are so very important.  Attendee takeaways will be understanding the definition, concepts and best practices of core rigging techniques and considerations such as Local Rotation Order, Joint Orient, Gimbal Lock, Components, etc.  While technical in nature, these concepts and demonstrations will be geared towards artists; as such they'll be easily accessible and presented in logical fashion.
> 
> 
> 
> Chad is a veteran technical artist, animator, manager and director specializing in character animation for games and game cinematics. Over the last 10 plus years he has been creating character set ups, MEL and Python scripts and tools as well as building art and animation pipelines. He is currently the Technical Art Director at Turbine Games and a co-founder of Rigging Dojo Online Training Center (http://www.riggingdojo.com).
> 
> 
> 
> The event is free of charge.
> 
> RSVP at http://www.meetup.com/Boston-Maya-Users-Group
> 
> 
> 
> Thanks,
> 
> 
> 
> Tereza
> 





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