[Bioundgrd] Fwd: NEW CMS COURSES THIS SPRING!

Janice Chang jdchang at MIT.EDU
Tue Nov 30 16:41:08 EST 2004


>From:
>Chris Pomiecko
>
>+++++
>NEW COURSE
>
>CMS.876 History of Media and Technology
>Beth Coleman
>Tuesday 2-5, Lab Tuesday 7-10pm
>Topic: Eternal War
>
>Is eternal war part of the human condition? Is it necessary for how 
>we understand advancement both technological and cultural? In this 
>course, we look at a history of technology in relation to the 
>stimulus of war and ask whether war has historically been a 
>progressive factor in relation to the development of new 
>technologies and media systems. In discussing the practice of war 
>and the history technology, we will look at several different kinds 
>of documents, ranging from contemporary war theorists Manuel Delanda 
>and James Der Derian, novelists George Orwell and Neal Stephenson, 
>as well as historians and theorists of technology and warfare from 
>Heroditus and Sun Tzu to Michael Adas and Paul Virilio. We will also 
>engage various media during course laboratory time, including film, 
>gaming, and news.
>
>Open to qualified undergraduates.
>
>+ + + + +
>
>CMS.610 (U)/CMS.922 (G)
>Media Industries and Systems
>Chris Weaver
>Friday 2-5
>Topic: Making Games
>
>Examines the interplay of art, technology, and commerce shaping the 
>production, marketing, distribution, and consumption of contemporary 
>media content. Combines perspectives on media industries and systems 
>with an awareness of the creative process, the audience, and trends 
>shaping content. Guest speakers from the media industry. Projects 
>encourage students to think through the challenges of producing 
>media in an industry context.
>
>MAKING GAMES
>
>Last year, the sales of video games exceeded the domestic Box office 
>for Hollywood movies. What is the videogames industry and how does 
>it operate? What creative processes and business decisions go into 
>shaping the development of a commercially successful game? What do 
>industry insiders think about the art and business of making games? 
>This course will combine a unique opportunity to learn from, and 
>interact with, some of the most important people in the games 
>industry--from key designers and programmers to publishers and 
>writers. It will also include hands-on projects designing, creating 
>and marketing video games, and analyze some games that have 
>influenced the industry as a whole.
>
>NOTE: Approval of undergraduate number CMS.610 is pending. If this 
>number is not approved by pre-registrationi, undergraduates can 
>register under the graduate number CMS.922.
>
>
>
>--
>*****
>Chris Pomiecko
>Program Administrator
>Comparative Media Studies
>617-253-3599 / fx 617-258-5133
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